Summary

Character artist with experience making game ready assets.
B.F.A. in Interactive Design and Game Development from the Savannah College of Art and Design June 2007.

Skills

  • Character Modeling
  • Digital Sculpting
  • Retopology
  • Prop Modeling
  • Level Design
  • PBR Texturing
  • Texture Baking
  • Environment Modeling
  • Lighting
  • Software Proficiency

    ZBrush
    ZBrush
    Maya
    Maya
    Substance Painter
    Substance Painter
    Substance Designer
    Substance Designer
    Marvelous Designer
    Marvelous Designer
    Marmoset Toolbag
    Marmoset Toolbag
    Photoshop
    Photoshop
    Quixel Suite
    Quixel Suite
    Unity
    Unity
    Unreal Engine
    Unreal Engine

    Productions

    Experience

    3D modeler

    Kiz Studios
    April 2008 - February 2017 | Johns Island, United States of America